The company, which develops an in-game prizing and promotions engine allowing game publishers and developers to offer in-game prizing across mobile, console, PC games, and streaming media, said that in April and May it signed “multiple deals that will drive both revenue and user growth”.
“New agreements with Animoca Brands, Kast and HP will bring the potential reach of the Versus rewards platform to over 10 million machines by the end of 2020”, Versus said, adding that the deals will result in “millions of dollars in revenues from the brands” across the second and third quarters of the year as well as “additional and consequential revenues earned from the new users generated by these brand engagements.”
The company also said its deal with computing giant HP will see it extend the installation of its rewards technology, OMEN Rewards, into HP's Pavilion gaming series of laptops and desktops.
Meanwhile, Versus is working with interactive media group Animoca Brands to integrate Versus rewards into Animoca games, with the first to be released in the third quarter of the year, while the partnership with streaming group Kast to integrate its platform to offer rewards to both streamers and viewers based on their engagement.
"The team at Versus has worked hard to bring a number of exciting partnerships to the table in the first half of 2020. We are actively integrating into more machines, more games, and more interactive media offerings than ever before - at precisely the time when people really want to earn real world rewards in their games and social streams.
"Signing millions of dollars worth of contracts and growing our viewer and player reach into the millions both in North America and Asia, is something the team is very proud of. We look forward to continuing these successes into the second half of the year", said Versus chief executive Matthew Pierce.
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