In a statement, the company said the patented claims protect, among other things, systems and methods for including a participant's current geography in the prizing calculus.
Along with other characteristics, a participant's location at a specific time (in a stadium, at a concert, on a bike ride, within proximity to a specific vendor) may impact which prizes are available to that participant, the company added.
READ: Versus Systems announces first Asia-Pacific launch of its patented in-game rewards platform, OMEN Rewards
Prize providers on the Versus platform may use this patented functionality to create campaigns specific to certain locations, and certain events, while also allowing different prizes to be offered and won by participants who are playing or watching Versus-enabled content in different locations.
As with other recent granted patents, Versus said these claims include explicit coverage for mobile, console, and PC games like those available on HP OMEN. They also account for apps, AR/VR applications, and other forms of interactive media.
The Los Angeles-based company also said that developers and publishers that partner with Versus will have access to the full suite of protected claims and patents that Versus has been granted, addressing legal and regulatory compliance dynamically across federal, state, and local law - allowing content partners to place prizes in-game or in-app for their players to earn as they play.
In addition to these new claims granted by the US patent office, as well as their other issued patents, Versus said it has filed a number of other claims related to their platform that is currently pending in the US and in other Patent Cooperation Treaty countries.
Versus System’s promotions engine allows game publishers and developers to offer players in-game and in-app prizes across mobile, console, PC games, and streaming media. Brands pay to place products in-game and gamers compete for those prizes.
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